This year, the 3D Lighting final project yielded such great results! The instructions were simple, to create an image of “Home” whilst taking visual inspiration from any one of the following artists: Edward Hopper, Paul … Continue reading Graduate 3D Lighting Gallery 2017
Just exploring Mental Ray for Maya 2017 and seeing where I ended up with caustics.
The 3D Lighting and Rendering class has an undergraduate equivalent alongside the graduate section. I find that it adds a richness to the classroom environment for students to interact across project requirements and grade level. … Continue reading 2017 Spring 3D Lighting – Full Class
The first demo for our Lighting class of the year. I collected all of the in-progress renders to show the development of the scene.
I see my lighting and rendering class as a way for students to explore both the technical and aesthetic aspects of working with 3D lighting software. Projects are designed to help them overcome challenges inherent … Continue reading Lighting – Y Satanina (mov)
My lighting and rendering class is a way for students to explore the technical aspects of working with 3D software and to develop their own aesthetic styles. Projects are designed to help them overcome challenges … Continue reading Graduate Lighting – M Tuladhar
I see my lighting and rendering class as a way for students to explore both the technical and aesthetic aspects of working with 3D software. Projects are designed to help them overcome challenges inherent in … Continue reading Student Work: 3D Lighting – T Mazzaglia (mov)