The first demo for our Lighting class of the year. I collected all of the in-progress renders to show the development of the scene.
Ever since the Character Mosaic Project has become a reality in my life, I’ve been exploring faces and concepts of how different features can be stylized for animation. This has led to my dusting off … Continue reading Exploring Ideas
The Character Mosaic Project aims to make diverse characters more accessible thereby encouraging animators and filmmakers to make more ethnically inclusive stories. As these characters get refined, they will be made available to broader audiences … Continue reading The Character Mosaic Project
Having never been a professional lighting artist, I am always conscious of the fact that being in academia tends to isolate artists from the rest of mainstream production. More than anything (except, perhaps Rigging), Lighting … Continue reading Learning Lighting
Directed and animated by Mari Jaye Blanchard, I was invited to participate in the making of this short. A fun process and a small break from the land of 3D! “Borderless: In Time (November 24 – … Continue reading Borderless: In Time
The germs of ideas that pop in and out of my head.
For this story, I realized it was super important to figure out the colors of the world and the relative scales of each feature. So I decided to start building the world and setting up … Continue reading Dragons – Environments
Super excited to have completed this intensive yet illuminating course with the CG Master Academy with Nico Sanghrajka! I’m so inspired I can’t wait to redesign my own rigging class to reflect the new information!
I’ve been boarding this story about a magical little dragon who was adopted by a family of komodo dragons. Adolescence comes in a terrifying flash and all the players discover what family really means. Here, … Continue reading Dragons