Animation

Having never been a professional lighting artist, I am always…

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For this story, I realized it was super important to…

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Modeling in 3D can be fun and occasionally frustrating but nothing is more painful that trying to model a face that can deform without breaking when it moves. If you are studying topology then you understand what I mean when I say that. In my opinion, the true skill of modeling comes in when a […]

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As another phase of production comes to an end, we…

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Worked on the MunnyWorld Food Fight project as a rigging…

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Modeling in 3D can be fun and occasionally frustrating but…

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This was a short promotional animation commissioned by Armistice Media…

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A continuation of the Commander Safeguard series commissioned by P&G…

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Commander Safeguard was commissioned to be created by Procter &…

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20/21