Exploring Ideas

Ever since the Character Mosaic Project has become a reality in my life, I’ve been exploring faces and concepts of how different features can be stylized for animation. This has led to my dusting off … Continue reading Exploring Ideas

Dragons

I’ve been boarding this story about a magical little dragon who was adopted by a family of komodo dragons. Adolescence comes in a terrifying flash and all the players discover what family really means. Here, … Continue reading Dragons

Learning Lighting

Having never been a professional lighting artist, I am always conscious of the fact that being in academia tends to isolate artists from the rest of mainstream production. More than anything (except, perhaps Rigging), Lighting … Continue reading Learning Lighting

Food Fight!!

Worked on the MunnyWorld Food Fight project as a rigging artist, animator and render wrangler.

American Martyr – Clip

This was a short promotional animation commissioned by Armistice Media to accompany a book launch. I worked as a an animator and rotoscope artist on this.

Commander Safeguard Ep 2

A continuation of the Commander Safeguard series commissioned by P&G Pakistan. I worked as a lead animator, rigging artist and supervised a team of junior animators for secondary characters.

Dungeon Lords

Dungeon Lords is a real time fantasy role-playing video game developed by David W. Bradley of Heuristic Park, published by DreamCatcher Games and Typhoon Games, and released in 2005. I worked as a creature and … Continue reading Dungeon Lords