Shader tests

Just exploring Mental Ray for Maya 2017 and seeing where I ended up with caustics.

Spring Lighting Still Life

The first demo for our Lighting class of the year. I collected all of the in-progress renders to show the development of the scene.    

Exploring Ideas

Ever since the Character Mosaic Project has become a reality in my life, I’ve been exploring faces and concepts of how different features can be stylized for animation. This has led to my dusting off … Continue reading Exploring Ideas

Learning Lighting

Having never been a professional lighting artist, I am always conscious of the fact that being in academia tends to isolate artists from the rest of mainstream production. More than anything (except, perhaps Rigging), Lighting … Continue reading Learning Lighting